Companies inmanyindustries, including technology, construction, and healthcare, are completely revamping the way in which their manufacturing arms are designing, building, producing and servicing the goods they needfor projects and customers.
Just a short five years ago, these manufacturers began to embark on the second coming of their own industrial revolution. It wasnt enough that the internet and even mobile technology created a wealth of efficiencies in the production cycle.
Instead, a few years ago, these manufacturers began to see how virtual technologies could completely change the way they operated, interacted with design teams, and providedmore timely responses to customer inquiries.
Gains in these areasas a result ofvirtual technologies have been quick toillustrate early and noticeable returns for the executives running these businesses.
In fact, nearly half of the executives polledin a recent survey(44 percent) said they're experiencing approximately 10 percent in operational savings by using immersive mixed reality technologies in the design, training, production or customer service areas of their business. A yearago, only a quarter of businesses (26 percent) were seeing similar results in savings.
In terms of overall production efficiency, 45 percent of enterprises are seeing at least a 10 percent increase in production efficiency increases today, up from only 11 percent a year ago.
However, these increases don't tell the whole story.When these virtualized technologies (such as augmented reality and virtual reality, AR/VR) were initially utilized by manufacturers, they were leveraged in an on-premise environment. However, today they're utilizedin a cloud environment, bringing even more efficiencies and returns to the business.
Thebasicdifference between cloud vs. on-premisedatais where itlives.On-premisesoftwareand dataareinstalled locally, onamanufacturerscomputers and serversinside the actual facility, whereascloud softwareand dataarehosted onaserver and accessiblevia a web browserover the internet.
On-premiseinfrastructures limit the speed and scalability needed for todays virtual designs, and italsolimits the ability to conduct knowledge sharing between organizations that can be critical when designing new products and understanding the best way for virtual buildouts.
Manufacturers are overcoming these limitations by leveraging cloud-based (or remote server-based)virtualplatforms powered by distributed cloud architecture and 3D vision-based artificial intelligence. These cloudplatforms provide the desired performance and scalability to drive innovation in the industry at speed and scale.
Imagine what it would be like to virtually design an airplane usingthe different eyeglass filters used by an ophthalmologistduring a typical eye exam. Some filters allow you to readonly thelarger print because they restrict your ability to read this would be designing virtually in anon-premisesoftware environment. Other filters allow you to see fine print with pinpoint accuracy this is what's possible in a cloud environment.
One of the key requirements forvirtualapplications is to precisely overlay on an object its model or the digital twin. This helps in providing work instructions for assembly and training,as well as catches any errors or defects in manufacturing.
Most on-device object tracking systems use a 2D image and/or marker-based tracking. This severely limits overlay accuracy in a 3D environment because 2D tracking cannot estimate depth with high accuracy, and consequently the scale, and the pose. This means even though users can achieve what looks like a good match when looking from one angle and/or position, the overlay loses proper accuracy during alignment.
Deep learning-based 3D AI allows users to identify 3D objects of arbitrary shape and size in various orientations with high accuracy in the 3D space. This approach is scalable with any arbitrary shape and is amenable to use in enterprise use cases requiring rendering overlay of complex 3D models and digital twins with their real-world counterparts.
Cloud technology is pivotal to achieve this level of detail because technology and hardware used in anon-premiseenvironment easily overheats from the compute power needed. Virtual technologyrequires a precise and persistent fusion of the real and virtual worlds. This means rendering complex models and scenes in photorealistic detail, rendered at the correct physical location (with respect to both the real and virtual worlds) with the correct scale and accurate pose.
This isonlyachieved today byusing discrete GPUs from one or morecloud-basedservers and deliveringthe rendered frames wirelesslyor remotelyto the head-mounted displays (HMDs) such as the Microsoft HoloLens and the Oculus Quest.
An increasing number ofmanufacturers aremoving theirvirtualsolutions away fromon-premise data centers. Today, 48 percent of enterprises are leveraging cloud-hosted environments, and another 21 percent say they will leverage the cloud when they implement immersive reality solutions in the future.
DijamPanigrahi is co-founder and COO ofGridRaster, a leading provider of cloud-based AR/VR platforms that power compelling high-quality AR/VR experiences on mobile devices for enterprises.
Link:
How Virtual, Cloud-Based Technologies Are Powering the Next Industrial Revolution - Total Retail
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